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Old 10-02-2008, 08:46 AM   #1 (permalink)
p. Knives61
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GMS v.50 Hack scripts.

My God
Code:
[ENABLE]
// Created and updated by GIORA
// GMS v50
// EIP: MyGod
// Address: 006D5656
alloc(MyGod,64)
registersymbol(MyGod)

MyGod:
pushad
mov [ebp+c],0
mov [ebp+8],1
mov [ebp+10],0
popad
cmp [ebp+0c],ebx
jne 006d5660
jmp 006D568A

[disable]
dealloc(MyGod)
unregistersymbol(MyGod)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
UA
Code:
[enable]
// Updated by GIORA
// GMS v50
// EIP: CheckIf
// Address: 0055F9BE
alloc(UnlimitedAttack,256)
alloc(CheckIf,256)
registersymbol(CheckIf)

UnlimitedAttack:
mov eax,[00850460]
mov ebx,[eax+644]
sub ebx,00000001
mov [eax+644],ebx
popad
cmp eax,edi
mov [ebp-20],eax
je 0055fa24
jmp 0055F9C5

CheckIf:
pushad
mov eax,[00850460]
mov eax,[eax+14ac]
cmp eax,00000050
jnl UnlimitedAttack
popad
cmp eax,edi
mov [ebp-20],eax
je 0055fa24
jmp 0055F9C5

[disable]
dealloc(UnlimitedAttack)
dealloc(CheckIf)
unregistersymbol(CheckIf)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Slow Dupex
Code:
[ENABLE]
// Updated By GIORA
// GMS v50
// EIP: SlowDupex
// Address: 0070FF5D
alloc(SlowDupex,32)
alloc(Pointer,32)
registersymbol(SlowDupex)
registersymbol(Pointer)

SlowDupex:
push ecx
mov ecx,Pointer
mov [ecx],esi
pop ecx
mov [esi+00000114],edi
jmp 0070FF63

[DISABLE]
dealloc(SlowDupex)
dealloc(Pointer)
unregistersymbol(SlowDupex)
unregistersymbol(Pointer)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lag Hack
Code:
0070D2F1 ZF[X][X]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pap/Zak vac
Code:
[ENABLE]
// Updated by GIORA
// GMS v50
// EIP: sseax
// Address: 0070D25A
alloc(sseax,20)
registersymbol(sseax)

sseax:
mov eax,faded
mov [ebp+0c],eax
call 00574f60
jmp 0070D262

[Disable]
dealloc(sseax)
unregistersymbol(sseax)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Super Tubi
Code:
004AA2B6 ZF[X][X]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Stat unrand
Code:
[enable]
// Created by GIORA
// GMS v50
// EIP: unrandomizer
// Address: 0077E6DD
// put in stat 0 for STR 1 for DEX 2 for INT 3 for LUK
alloc(statunrandomizer,24)
alloc(stat,4)
registersymbol(statunrandomizer)
registersymbol(stat)

stat:
dd 00

statunrandomizer:
mov eax,[stat]
and eax,00007fff
jmp 0077E6E2

[disable]
dealloc(statunrandomizer)
dealloc(stat)
unregistersymbol(statunrandomizer)
unregistersymbol(stat)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Meso Drop
Code:
[ENABLE]
// Updated by GIORA
// GMS v50
// EIP: MesoDrop
// Address: 00709B99
alloc(MesoDrop,32)
alloc(MesosAmount,4)
registersymbol(MesoDrop)
registersymbol(MesosAmount)

MesosAmount:
dd 00 00

MesoDrop:
mov eax,[MesosAmount]
mov [esi+000000bc],eax
jmp 00709B9F

[DISABLE]
dealloc(MesoDrop)
dealloc(MesosAmount)
unregistersymbol(MesoDrop)
unregistersymbol(MesosAmount)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Item Filter
Code:
[ENABLE]
// Updated by GIORA
// GMS v50
// EIP: ItemFilter
// Address: 004B3933
alloc(ItemFilter,124)
alloc(IFTable,2048)
alloc(ItemCounter,4)
registersymbol(ItemFilter)
label(ifreject)
label(end)
label(skip)

ItemFilter:
mov [ItemCounter],eax
push ebx
push esi
xor ebx, ebx
mov esi,IFTable

ifreject:
cmp eax,[esi]
je skip
cmp [esi],ebx
je end
add esi,4
jmp ifreject

skip:
mov eax,00

end:
pop esi
pop ebx
mov [edi+34],eax
jmp 004B393B

IFTable:
//Snowboards
dd 1600DC //Sky Snowboard
dd 1600DD //Aqua Snowboard
dd 1600DE //Silver Snowboard
dd 1600DF //Golden Snowboard
dd 1600E0 //Dark Snowboard
dd 1600E1 //Blood Snowboard
//dd 1600EE //Maple Snowboard

//Usable Items
dd 1F6EE0 //Arrow for Bow
dd 1F72C8 //Arrow for Crossbow
dd 1F6EE1 //Bronze Arrow for Bow
dd 1F72C9 //Bronze Arrow for Crossbow

//Potions
//dd 1E8480 //Red Potion
//dd 1E8481 //Orange Potion
//dd 1E8482 //White Potion
//dd 1E8483 //Blue Potion
//dd 1E8486 //Mana Elixer

//dd 1E8487 //Red Pill
//dd 1E8488 //Orange Pill
//dd 1E8489 //White Pill
//dd 1E848A //Blue Pill
//dd 1E848B //Mana Elixer Pill

//dd 1E8484 //Elixer
//dd 1E8485 //Power Elixer

dd 1F47D4 //All Cure Potion
dd 1F47D0 //Antidote
dd 1F47D1 //Eye Drop
dd 1F47D3 //Holy Water
dd 1F47D2 //Tonic

dd 1E8C50 //Dexterity Potion
dd 1E8C52 //Magic Potion
dd 1E8C55 //Sniper Potion
dd 1E8C51 //Speed Potion
dd 1E8C54 //Warrior Potion
dd 1E8C53 //Wizard Potion

dd 1E8C59 //Dexterity Pill
dd 1E8C57 //Magic Pill
dd 1E8C58 //Sniper Pill
dd 1E8C5A //Speed Pill
dd 1E8C56 //Warrior Pill

//dd 1EAB93 //Orange
//dd 1EAB94 //Lemon
//dd 1ED2AF //Sunset Dew
//dd 1E8868 //Watermelon
//dd 1EDA73 //Unagi

//Rocks
dd 3D2071 //The Summoning Rock
dd 3D2070 //The Magic Rock

//Monster Leftovers
dd 3D8583 // Nevermelting Snow
dd 3D09B3 //A bundle of goby
dd 3D09D7 //Axe
dd 3D0950 //Bain's Spiky Collar
dd 3D0994 //Binding Bridle
dd 3D0963 //Bloctopus Key Chain
dd 3D0909 //Blue Mushroom Cap
dd 3D0900 //Blue    snail    Shell
dd 3D0966 //Blue Toy Block
dd 3D09A4 //Bubble Fish's Thoughts
dd 3D0925 //Bubbling's Huge Bubble
dd 3D0982 //Buffoon's Grandpa Clock
dd 3D0980 //Buffy's Hat
dd 3D09B8 //Butter-Toasted Squid
dd 3D0946 //Cellion Tail
dd 3D094F //Cerebes' Tooth
dd 3D0908 //Charm of the Undead
dd 3D096F //Cheap Battery
dd 3D097D //Chief Gray's Sign
dd 3D092C //Clang Claw
dd 3D0971 //Clock Spring
dd 3D0973 //Cog
dd 3D0917 //Cold Eye's Tail
dd 3D0921 //Croco Skin
dd 3D090D //Curse Eye's Tail
dd 3D091F //Cursed Doll
dd 3D09BA //Dark Drake's Horn
dd 3D0957 //Dark Leatty Furball
dd 3D0937 //Dark Jr. Yeti's Skin
dd 3D093E //Dark Nependeath's Seed
dd 3D0939 //Dark Pepe's Beak
dd 3D0919 //Dark Stone Golem Rubble
dd 3D0938 //Dark Yeti's Horn
dd 3D0983 //Deep Buffoon's Rock Piece
dd 3D09CD //Dirty Bandage
dd 3D091E //Dragon Skin
dd 3D090E //Drake's Skull
dd 3D0985 //Dual Pirate's Propeller
dd 3D0907 //Evil Eye's Tail
dd 3D0992 //Evil Spirit
dd 3D0944 //Fierry's Tentacles
dd 3D0918 //Fire Boar's Tooth
dd 3D0951 //Firebomb Flame
dd 3D0955 //Fire Sentinel Shellpiece
dd 3D0912 //Firewood
dd 3D09A5 //Flamboyant Petal
dd 3D09A2 //Flamboyant Scale Skin
dd 3D094C //Flyeye Wing
dd 3D0990 //Free Spirit
dd 3D0984 //Ghost Pirate's Key
dd 3D0987 //Gigantic Viking Hat
dd 3D090C //Green Mushroom Cap
dd 3D0948 //Grupin Tail
dd 3D09A7 //Hard Needle
dd 3D0960 //Hard Walnut
dd 3D0933 //Hector's Tail
dd 3D090F //Horny Mushroom Cap
dd 3D09D0 //Horse Skull
dd 3D09B9 //Ice Backbone
dd 3D0996 //Ice Piece
dd 3D0954 //Ice Sentinel Shellpiece
dd 3D09B5 //Iced Shark's Fin
dd 3D09B7 //Ink Bottle
dd 3D09B2 //Iron Boar Armor
dd 3D0927 //Iron Hog's Metal Hoof
dd 3D0943 //Jr. Boogie's Horns
dd 3D094E //Jr. Cerebes' Tooth
dd 3D0922 //Jr. Necki's Skin
dd 3D0958 //Jr. Pepe's Fish
dd 3D0953 //Jr. Sentinel Shellpiece
dd 3D0930 //Jr. Yeti's Skin
dd 3D0981 //Lazy Buffy's Marble
dd 3D0905 //Leaf
dd 3D0915 //Leather
dd 3D0956 //Leatty Furball
dd 3D0920 //Ligator Skin
dd 3D09B6 //Lime Powder Bottle
dd 3D0947 //Lioner Tail

dd 3D092B //Lorang Claw
dd 3D094A //Lucida Tail
dd 3D093C //Lunar Pixie's    moon    Piece
dd 3D091A //Lupin Doll
dd 3D091D //Lupin's Banana
dd 3D093D //Luster Pixie's Sunpiece
dd 3D0936 //Lycanthrope's Toenail
dd 3D0929 //Malady's Experimental Frog
dd 3D0978 //Mateon's Tentacle
dd 3D097A //Mecateon's Laser Gun
dd 3D0970 //Mechanical Heart
dd 3D0924 //Medicine With Weird Vibes
dd 3D09B1 //Mixed Block
dd 3D0968 //Motor
dd 3D090B //Mushroom Spore
dd 3D09A0 //Needle
dd 3D093A //Nependeath's Seed
dd 3D0906 //Octopus's Leg
dd 3D0901 //Orange Mushroom Cap
dd 3D096C //Panda Doll
dd 3D09CF //Pelvic Bone
dd 3D0932 //Pepe's Beak
dd 3D0911 //Pig's Head
dd 3D0902 //Pig's Ribbon
dd 3D0969 //Plane Controller
dd 3D0964 //Plastic Crown
dd 3D0979 //Plateon's Helmet
dd 3D099F //Poison Poopa's Poisonous Spikes
dd 3D099E //Poopa Egg
dd 3D0967 //Propeller
dd 3D095F //Rat Trap
dd 3D0977 //Receiving Apparatus
dd 3D0910 //Red    snail    Shell
dd 3D09CE //Rib
dd 3D09A3 //Seahorse Horn
dd 3D09A1 //Seahorse Tail
dd 3D099D //Seal Meat
dd 3D099B //Seal Skin
dd 3D099C //Seal Tooth
dd 3D0995 //Sealed Bottle
dd 3D0993 //Sealed Teddy Bear
dd 3D0991 //Sealed-up Grandpa Clock
dd 3D09C3 //Seedling
dd 3D093F //Sentinel Shellpiece
dd 3D09B4 //Shark Denture
dd 3D09A6 //Shrimp Meat
dd 3D09CC //Skeledog's Bone
dd 3D09C5 //Slate
dd 3D090A //Slime's Bubble
dd 3D0974 //Small Egg
dd 3D0976 //Small Spaceship
dd 3D0913 //    snail     Shell
dd 3D0999 //Snorkle
dd 3D14BD //Soft Feather
dd 3D0949 //Solid Horn
dd 3D0975 //Space Food
dd 3D0961 //Spiderweb
dd 3D0904 //Squishy Liquid
dd 3D093B //Star Pixie's Piece of Star
dd 3D0962 //Sticky Spiderweb
dd 3D14BC //Stiff Feather
dd 3D092A //Stirge's Wing
dd 3D0916 //Stone Golems Rubble
dd 3D09A8 //Sunflower Seed
dd 3D0972 //Table Clock
dd 3D0923 //Tablecloth
dd 3D091C //Tauromacis's Horn
dd 3D092E //Taurospear's Horn
dd 3D096A //Teddy's Cotton
dd 3D096B //Teddy's Yellow Ribbon
dd 3D099A //Toy Baby Seal
dd 3D097F //Toy Drum
dd 3D096D //Toy Duckling
dd 3D096E //ToyTroyan Sword
dd 3D0903 //Tree Branch
dd 3D092D //Tortie Shell
dd 3D0986 //Viking Sail
dd 3D0935 //Werewolf's Toenail
dd 3D0934 //White Pang's Tail
dd 3D0914 //Wild Boar's Tooth
dd 3D091B //Wild Cargo's Eye
//dd 3D82BA //Old Wooden Board
dd 3D097B //Worn-Out Goggle
dd 3D0965 //Yellow Toy Block
dd 3D0931 //Yeti's Horn
dd 3D0952 //Zombie's Lost Gold Tooth
dd 3D0945 //Zombie's Lost Tooth
dd 3D098F //Zombie Teddy Bear

//Mini-Game Items
dd 3D7E3C //Monster Card
//----------------------------------------
dd 3D7E3D //Bloctopus Omok Piece
dd 3D7E31 //Mushroom Omok Piece
dd 3D7E3A //Octopus Omok Piece
dd 3D7E39 //Omok Table
dd 3D7E3F //Panda Teddy Omok Piece
dd 3D7E3B //Pig Omok Piece
dd 3D7E3E //Pink Teddy Omok Piece
dd 3D7E30 //Slime Omok Piece
dd 3D7E40 //Trixter Omok Piece

//Ores
//dd 3D3013 //Adamantium Ore
//dd 3D3010 //Bronze Ore
//dd 3D3016 //Gold Ore
//dd 3D3012 //Mithril Ore
//dd 3D3015 //Orihalcon Ore
//dd 3D3014 //Silver Ore
//dd 3D3011 //Steel Ore

//Jewel Ores
//dd 3D5721 //Amethyst Ore
//dd 3D5722 //Aquamarine Ore
//dd 3D5728 //Black Crystal Ore
//dd 3D5727 //Diamond Ore
//dd 3D5723 //Emerald Ore
//dd 3D5720 //Garnet Ore
//dd 3D5724 //Opal Ore
//dd 3D5725 //Sapphire Ore
//dd 3D5726 //Topaz Ore

//Crystal Ores
//dd 3D18A4 //Dark Crystal Ore
//dd 3D18A2 //DEX Crystal Ore
//dd 3D18A3 //LUK Crystal Ore
//dd 3D18A0 //Power Crystal Ore
//dd 3D18A1 //Wisdom Crystal Or
//dd 00

//Other Crap
dd 3D83D6 //Graham Cracker
dd 3D83CF //Blue/White Present
dd 3D83D3 //Red/Green Present
dd 3D83D0 //Red/White Present
dd 3D83D5 //Altar Piece
dd 3D8285 //Dark Chocolate
dd 3D8286 //White Chocolate
dd 3D8437 //Yellow Wish Ticket
dd 3D8438 //Green Wish Ticket
dd 3D8439 //Blue Wish Ticket

[DISABLE]
dealloc(ItemFilter)
dealloc(IFTable)
dealloc(ItemCounter)
unregistersymbol(ItemFilter)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Swear Hack
Code:
00466E58 ZF[X][ ]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tele Up
Code:
0070FD39 CF[X][X]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tele Right
Code:
0070FCA8 CF[X][ ]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tele Left
Code:
0070FC39 CF[X][X]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fall through floor
Code:
0070EFCB ZF[X][X]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits all go to GIORA
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Controlled Bypassed YoYo Dupex aka YoYo Dupex:
Credits going to yoyoip for the YoYo Dupex and to coNsept for the bypass(hookit part)
Note: its follow and stay dupex. for follow dupex change the value in Controlled Bypassed YoYo Dupex On/Off to 1. for stay dupex change the value in Bypassed YoYo Dupex to 2

Code:
[ENABLE]
// Updated by GIORA
// GMS v50
// First EIP: YoYoDupe
// First Address: 0070FF99
// Second EIP: hookit
// Second Address: 0055FB0C
alloc(YoYoDupe, 1024)
alloc(RunFlag, 4)
alloc(ESIValue, 4)
alloc(EDIValue, 4)
alloc(ESIAddy,4)
alloc(hookit,128)
alloc(onoff,4)
registersymbol(YoYoDupe)
registersymbol(hookit)
registersymbol(onoff)
label(NoVac)
label(DupeXVac)
label(DoNormal)

onoff:
dd 0

YoYoDupe:
push eax
push ecx
mov ecx,[onoff]
cmp [onoff], 0
je DoNormal
cmp [RunFlag], ecx
je DupeXVac
mov eax, [00850460]
add eax, 658
mov eax, [eax]
sub eax, c
mov [ESIValue],eax
mov eax,[eax+114]
mov [EDIValue],eax
inc [RunFlag]
inc [RunFlag]

DupeXVac:
cmp esi,[ESIValue]
je DoNormal
push ecx
mov ecx,ESIAddy
mov [ecx],esi
pop ecx

DoNormal:
mov [esi+00000110],edi
pop ecx
pop eax
jmp 0070FF9F

ESIAddy:
db 00
db 00
db 00
db 00

RunFlag:
db 00
db 00
db 00
db 00

ESIValue:
db 00
db 00
db 00
db 00

EDIValue:
db 00
db 00
db 00
db 00

hookit:
cmp [onoff], 0
je NoVac
cmp [ESIAddy], 0
je NoVac
push eax
push ebx
mov eax,[ESIAddy]
mov ebx,[EDIValue]
mov [eax+110],ebx
mov eax,[eax+110]
mov [eax+4c],ebx
mov [eax+50],ebx
pop ebx
pop eax

NoVac:
mov [ebx+00000454],eax
jmp 0055FB12

[DISABLE]
dealloc(YoYoDupe)
dealloc(RunFlag)
dealloc(ESIValue)
dealloc(EDIValue)
dealloc(ESIAddy)
dealloc(hookit)
dealloc(onoff)
unregistersymbol(YoYoDupe)
unregistersymbol(hookit)
unregistersymbol(onoff)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~
PG/No Blink.
Code:
[Enable]
006A071A://89 5D B8 89 5D D8 89 5D
mov [ebp-46],ebx

006A070F://75 E7 39 5D 18 89 5D D4
db 74

00689247://8B F0 83 EE 1E 56 8B CF
mov esi,0

[Disable]
006A071A:
mov [ebp-48],ebx

006A070F:
db 75

00689247:
mov esi,eax
sub esi,1e

Modified By GMZorita
It works rlly better now


Here just the PG for who dont want that massive Dmg (No-Blink)

Code:
[Enable]
006A071A://89 5D B8 89 5D D8 89 5D
mov [ebp-46],ebx

006A070F://75 E7 39 5D 18 89 5D D4
db 74

[Disable]
006A071A:
mov [ebp-48],ebx

006A070F:
db 75


Heres just no blink
Code:
[enable]
00689247:
mov esi,0
sub esi,1e

[disable]
00689247:
mov esi,eax
sub esi,1e
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~
Just to save everyone some time so when a public engine comes out everyone can get to hacking wich won't be too long now Hope this helps.
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Last edited by Knives61; 11-02-2008 at 01:49 PM. Reason: Forgot one more.
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Old 10-02-2008, 09:14 AM   #2 (permalink)
e. ScissorMeTimbers
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ty .
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Old 11-02-2008, 05:58 AM   #3 (permalink)
p. Knives61
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This should be stickyed sense there is no updated scripts in the sticky section.
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Last edited by Knives61; 11-02-2008 at 01:50 PM.
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Old 11-02-2008, 07:37 AM   #4 (permalink)
p. Kalvin
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wtf? theres hacks?! O___O
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Old 11-02-2008, 07:57 AM   #5 (permalink)
e. XxDemonlordxX
[]D [] []\\//[] []D

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Try adding code tags to those scripts...
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Old 11-02-2008, 10:49 AM   #6 (permalink)
p. Knives61
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Originally Posted by XxDemonlordxX View Post
Try adding code tags to those scripts...
I would be glad to do that but I forgot how to could you please remind me lol?
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Old 11-02-2008, 12:13 PM   #7 (permalink)
e. XxDemonlordxX
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type [/code] at the end and [code] at the beggining
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THEY'RE GONNA SCAMMER NOOB YOU TOO!!!!!!

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Old 11-02-2008, 12:29 PM   #8 (permalink)
@ dbz_may
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sticked first scripts posted. Well done
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Old 11-02-2008, 01:50 PM   #9 (permalink)
p. Knives61
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Originally Posted by XxDemonlordxX View Post
type [/code] at the end and [code] at the beggining
Ok Taken cared of everything is now alot more orginized.
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Old 21-02-2008, 08:08 AM   #10 (permalink)
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ty for this really useful xD
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